AI Insights · Timothy · October 2021
Top 5 Cooking Games on Android in Nigeria Q3 2021
Discover the performance trends of the top 5 cooking games on Android in Nigeria during Q3 2021, including downloads, revenue, and active users.
In the third quarter of 2021, the top 5 cooking games on Android in Nigeria showcased varying performance trends in terms of downloads, revenue, and active users. Here's a detailed analysis based on data from Sensor Tower.
Cooking Madness: A Chef's Game saw significant growth in its weekly downloads, starting from around 3.2K and peaking at approximately 9.6K in early September before a slight decline to 7.7K by the end of the quarter. Weekly revenue for the game varied, reaching its highest at $262 in mid-July and maintaining a range between $130 and $211 for the remainder of the quarter. Active users also increased steadily, beginning at around 35.6K in late June and reaching a peak of approximately 71.2K in mid-September, before slightly decreasing to 68.4K by the end of September.
Cooking Fever: Restaurant Game experienced relatively stable weekly downloads, ranging from 4.7K to 6.4K, with a notable peak in early August. Revenue saw a gradual increase, peaking at $129 in early August before stabilizing around the $80-$97 range for the rest of the quarter. The number of active users remained consistent, fluctuating slightly between 41.3K and 45.6K throughout the period.
Cooking Chef - Food Fever showed a consistent increase in weekly downloads, starting at around 3.2K and rising to 6.2K by early September, then slightly dropping to 4.7K by the end of the quarter. Active users followed a similar upward trend, beginning at 7.3K in late June and peaking at 11.8K in mid-September, before settling at 10K by the end of the quarter. Revenue for this game remained negligible throughout the quarter.
SpongeBob Krusty Cook-Off had a fluctuating download trend, with a high of 8.5K in late July, which then gradually decreased to 2K by late September. The game’s revenue was minimal, with occasional small spikes. Active users increased from 3.8K in mid-July to a peak of 12.4K in late August, followed by a decline to 5.9K by the end of September.
Sweet Fruit Candy maintained relatively stable weekly downloads, hovering around 2.9K to 4.6K throughout the quarter. Active users showed slight fluctuations, starting at 30.1K in late June, peaking at 29.6K in early August, and eventually stabilizing around 27.3K by the end of September. Revenue for this game was not reported during the quarter.
These insights provide a snapshot of the top-performing cooking games on Android in Nigeria during Q3 2021. For more detailed analytics and insights, visit Sensor Tower.